boite-musique.ino

Arduino Esplora — Board Fiche · File : boite-musique.ino · Language : Arduino · Use case : Jouer des notes sur le buzzer avec les boutons et le slider

The onboard buzzer (pin D6) answers Esplora.tone(): four buttons, four notes, and the slider picks the octave. The Esplora becomes a playable instrument with zero wiring.

Hardware required

An Arduino Esplora (ATmega32U4, 5 V) with its onboard sensors: joystick, 4 buttons, slider, RGB LED, buzzer, light, temperature, sound and accelerometer. None.

Wiring

Nothing to wire.

How it works

Esplora.tone(frequency, duration) drives the internal piezo; the slider maps octave 1 to 4 by frequency multiplication. In the Arduino IDE, select « Arduino Esplora »; add the « Esplora » library from the Library Manager to reach the onboard sensors.

Going further

Record a melody (note array) and replay it with the joystick as a play head.

boite-musique.ino

// Boutons = notes, slider = octave : boite a musique embarquee.
#include <Esplora.h>

const int NOTES[] = {262, 330, 392, 494}; // do mi sol si

void setup() {}

void loop() {
  int octave = map(Esplora.readSlider(), 0, 1023, 1, 4);
  if (Esplora.readButton(SWITCH_UP) == PRESSED)    Esplora.tone(NOTES[0] * octave, 150);
  if (Esplora.readButton(SWITCH_RIGHT) == PRESSED) Esplora.tone(NOTES[1] * octave, 150);
  if (Esplora.readButton(SWITCH_DOWN) == PRESSED)  Esplora.tone(NOTES[2] * octave, 150);
  if (Esplora.readButton(SWITCH_LEFT) == PRESSED)  Esplora.tone(NOTES[3] * octave, 150);
  delay(50);
}

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